Regardless, neither method is busted, and I really can’t blame anyone but Sony for this issue, but it’s there and it took me a bit to get used either method. You can of course still hold items in that off hand, but as you’ll be steering your controller in the direction you want to move, it’s never in proper combat position until you square up and stay still.
Neither one of these truly felt natural with the button only option making me feel more like I was driving a tank thank controlling a warrior with the 2nd method allowing for much smoother motion but at the cost of losing that hand to deflect blows with a shield or carry a second weapon while moving. The first has you navigating the arenas using only button presses to move forward, backward, strafe and turn with the 2nd mapping your movement to 1 hand similar to Skyrim. You’ll of course need 2 Move controllers and can choose from 1 of 2 control schemes. Swordsman VR is nothing short of simple when it comes to gameplay and controls. Enter Swordsman VR, a single player sword fighting game that has you facing off against AI opponents in simulated close combat in a variety of arenas and scenarios. For every Gorn or Blade and Sorcery though, we get less then stellar entries into the genre like Rage Room or Drunk’n Bar and while those aren’t inherently awful games…well one them is, they highlight our desire to 1) beat people up and 2) that we have a very high bar when it comes to this genre and if you’re not in the elite, then you really aren’t worth talking about. Some of the most renowned VR titles fall into this genre and for good reason as they offer endless hours of fun that appeal to our more primal urges. Simulation brawlers have become a welcome treat in VR thanks to that visceral feeling of smashing, stabbing or beating up foes right in front you. Release Date – September 25th, 2020 (PSVR)